spritePlayer:
	.db $80, $0A, $00, $80
	.db $80, $0B, $00, $88
	.db $80, $0C, $00, $90
	.db $88, $0D, $00, $80
	.db $88, $0E, $00, $88
	.db $88, $0F, $00, $90
